2 too difficult and similar to its predecessor, Yume Kōjō: Doki Doki Panic was developed into a separate Super Mario Bros. The prototype eventually evolved into Yume Kōjō: Doki Doki Panic, a Family Computer Disk System game meant to tie-in with Fuji Television's media technology expo, called Yume Kōjō.Īfter Nintendo of America found the Japanese Super Mario Bros. 2 started out as a prototype for a vertically scrolling, two-player, cooperative-action game. 2 has been remade or re-released for several video game consoles. The game was first released in North America on October 10, 1988. 2, released in Japan as Super Mario USA, is a 1988 platform game developed and published by Nintendo for the Nintendo Entertainment System as the North American/European sequel to the 1985 game Super Mario Bros.
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